w(H)ole – New game by Death Orgone

An interpretation of “Mel’s Hole” modern folk myth by Death Orgone
Download: https://deathorgone.itch.io/whole
Made for the HPS1 Halloween Jam 2020

WASD to move
Left mouse button to interact
F to turn on and off the flashlight (once obtained)
ESC – Quit

Content warning : Jumpscares, gore, bodily fluids, unethical human experiments, strobes, loud noises.

Length: 5-10 minutes

Good luck.

Waters, in a lengthy conversation with Bell by phone, talked about a mysterious hole in the ground on his rural property about nine miles west of Ellensburg. Federal government agents seized the land with no explanation as to whether the hole was a dangerous threat or important to national security or both. Waters said the cover story the government gave was that it was the old site of a downed aircraft.  […] Waters said the hole had paranormal properties, despite the fact locals dumped their garbage there for years. He said a rural resident tossed his dead dog into the hole only to see it later alive outdoors with a hunter. The dog wouldn’t come to him.

Holey space, or more accurately ()hole complex (connoting a degenerate wholeness), speeds up and triggers a particular subversion in solid bodies such as earth. It unfolds holes as ambiguous entities – oscillating between surface and depth – within solid matrices, fundamentally corrupting the latter’s consolidation and wholeness through perforations and terminal porosities. For a solid body, the vermiculation of holes undermines the coherency between the circumferential surfaces and its solidity. The process of degenerating a solid body by corrupting the coherency of its surface is called ungrounding. In other words, the process of ungrounding degenerates the whole into an endless hollow body – irreducible to nothingness – and damages the coherency between the surfaces and the solid body itself.


Everything by Death Orgone except:

Sound files

Fan.wav by adrilahan (https://freesound.org/people/adrilahan/sounds/249738/)
Flies on S*** by TeTeNoise (https://freesound.org/people/TeTeNoise/sounds/519404/)
Glass Broken by Zeinel (https://freesound.org/people/Zeinel/sounds/483363/)
Headshot 2 by SilverIllusionist (https://freesound.org/people/SilverIllusionist/sounds/470586/)
Mechanical Keyboard Typing by GeorgeHopkins (https://freesound.org/people/GeorgeHopkins/sounds/537244/)


Concrete Floor 16 https://www.3dxo.com/textures/5599_concrete_floor_16
Floor thread pattern https://www.3dxo.com/textures/10518_floor_tread_pattern
Rust http://texturer.com/set4442/ and http://texturer.com/set2168/|
Veins https://3dtextures.me/2020/10/26/veins-001/
Glitch Pixel Brushes by Dataerase (https://dataerase.itch.io/)

Free tools

Bezier Path Creator by Sebastian Lague (https://assetstore.unity.com/packages/tools/utilities/b-zier-path-creator-136082)
Visions of Chaos (https://softology.com.au)

Other inspirations

Lucia Dovicakova
Junji Ito’s The Enigma of Amigara Fault