Travis Barker / Run The Jewels – Forever
I had the opportunity to provide analogic treatment and Code Virus glitch loop to the latest single by Travis Barker featuring Run The Jewels. Video directed by Jason Goldwatch
Continue readingAccélération Lyrics – English translation
Attrition We want nothing less than the uncontrolled spending of all resources. Pornoritualized tribal deterritorialization. Consecrated submachine guns and rosary of daggers. Remote controlled organs grafted with Semtex. We demand the tireless waste of all that breathes. We will obtain total schizophrenic rupture and ruin as the only worth. Replace oxygen by VX gas […]
Continue readingUn Regard Froid – Accélération
Un Regard Froid – Accélération is now available in physical format through Cipher Productions and on BC. Edition of 100 copies in a printed box, with a 16 page booklet of expositive artwork. http://cipherproductions.storenvy.com/products/30506233-un-regard-froid-acceleration-cd Bandcamp: https://unregardfroid.bandcamp.com/album/acc-l-ration Inhumanist Singularity Electronics. Accélération is the second LP by Quebec-based project Un Regard Froid. Pure accelerated devotion to cyberschizophrenic deterritorialization. […]
Continue readingCRPS – Document One
CRPS – Document One: Sadistic Intents Behind Power Structures http://www.exoteric-zine.com/nilbymouth/disco/crps.html Raw power electronics from Quebec. Members of Un Regard Froid, Maussade, Hyena Hive and Profane Order. Document One is the soundtrack of autonomous ballistic sadism, architectural logic of torture and soteriological fanaticism. Severe vociferation, vile frequencies and pulsating rhythms celebrating the sacrificial-entertainment complex. Limited […]
Continue readingQ1 Update + Untitled Game Project
Quick Covid-19 transmission. In the past months I have been teaching myself game design and Unity. You can see below the first two “working ” prototypes. Music for Prototype 1 by Pod Blotz (Underneath the Sturminus Bell) and Hermann Kopp, Black Chemistry, for Prototype 2. The goal is to release three walking simulators/interactive digital hellscapes […]
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